Themed Experience Demo

May 2025

This project serves to demonstrate how two live performance softwares can interact to create a seamless themed experience between two seperate audience groups.

The left side is TouchDesigner which controls various particle effects and OSC signals through inputs that would come from motion tracking in a room with audence A.

The right side is Unreal Engine which is a virtual experience for audience B, that can send and receive signals to/from Touch Designer.

Actions from audience A can influence the environment for audience B and vice versa. Which makes for an experience that is both immersive, and facilitates a shared experience between two audiences.