Model and Textures by Daniel Futrell
This is the main character for Prime Mates!
The original rig is done in Blender, and then brought into Unity
to be used with their rigging package so it can be connected to VR controls
The character moves by swinging their arms against the ground. The VR controllers control the arms of the rig, and the legs are controlled by a procedural animation script
Neck Deforms

Shoulder Deforms

IK Arms
